The announcement of the end of the column in the sixth annual conference of the LA game, April 24, 2012
Tuesday, April 17th, 2012
Los Angeles, CA (PRWEB) April 15, 2012
Glenn Walcott, the president down twice Interactive
Glen joined
doubles Interactive in November 2010 as president. Previously, he served as CFO Big Fish Games, and helped increase the company’s $ 8 million in revenue over $ 100 million from 40 to 400 people. He is also a key role in Big Fish Games, raising $ 83 million in one of the largest rounds of private financing of any gaming company ever. Glen will be presented at a session on this case at $ 500 million acquisition of IGT doubled Stuart Davis Wright Tremaine Campbell program “Lifelong Learning”, and John Salter, a partner of the Group of the Rhine, an investment bank specializing in media and entertainment companies.
for Lars Butler, founder and CEO of Trion Worlds
game industry entrepreneur Lars Butler is the founder and CEO of Trion Worlds, publisher and developer of games and original entertainment for the connected world. The company recently completed a funding round of strategic equity growth 85000000 dollars, adding up to $ 100 million already raised. The first game of Tryon, fever, started around the world on March 1, 2011, and the recognition of critical customer and revenue has already exceeded $ 100 million for the players, and to activate more than 1 million accounts. Trion’s mission to revolutionize global entertainment by combining the best elements of online games and traditional media. Trion to reason, Butler is vice president for Global Online Electronic Arts, the largest independent developer and publisher of interactive entertainment software. Butler led the strategy for the EA online games and services online and ran the studio EA,
Chris DeWolfe, CEO of SGN
Internet entrepreneur Chris DeWolfe is known as the co-founder and former CEO of MySpace, a social network, which revises the concept of socialization based on common interests. Under the direction of DeWolfe, MySpace is growing exponentially: Established in 2003, MySpace attracts an average of 300,000 new members every day, and when he left the company in 2009 was more than 125 million monthly active users from 29 countries worldwide. In 2010, DeWolfe has put its claim in the rapidly growing market of social games. With support from Austin Ventures, DeWolfe, acquired Mindjolt, social gaming platform is based in San Francisco. With more than 20 million active users, Mindjolt is one of the fastest growing companies in the public domain games, which have a favorable combination of advertising and sale of virtual goods. In 2011 bought Mindjolt SGN, a leading developer of social games mobile phones and media Hallpass portfolio of popular game free online game sites, and in 2012, the entire company was renamed as the SGN. Chris will be interviewed on stage Paul Bricault, a venture partner Greycroft partners in the office of West Coast companies.
companies and the leaders of these
join more than 300 decision-makers, advertising, analysts, press and leading professional gamers. Speakers:
Jesse Redniss, senior vice president of the USA Network Digital (NBC Universal)
Jack Boozer, senior director of digital platforms, Playstation
Matt Hulett, president of GameHouse (RealNetworks)
Mark Spenner, executive vice president of games, Rumble
Baudouin Corman, vice president of publishing, the Americas, Gameloft
Mark Friedler, Partner in the world of games and advice
Paul Bricault, Venture Partner, Greycroft Partners
Nanea Reeves, executive director of Machinima
Joel Resnick, vice president of video games, Redbox
Jon Estanislao, director of digital distribution, Activision Publishing
Chris Donahue, director of the Global publisher / developer relationship, OnLive.
Ted Cohen, Managing Partner, TAG Strategic
Ned Sherman, CEO & Publisher Digital Media Wire
Allen Debevoise, president and CEO of Machinima.com
Lisa Marino, CEO of RockYou
Mary Casey, Senior Manager of Business Development, Arkadium
Simon Whitcombe, vice president of games, CBS Interactive
Bjorn Book-Larsson, CEO, K2/Gamersfirst
Peter Levine, CEO, Nerdist
Chris Early, vice president, Digital Publishing, Ubisoft Entertainment
Davin Miyoshi, vice president of social games, GSN
Andrew Pedersen, vice president and general manager, social games, Tagged
Gordon Bellamy, executive director of the IGDA
Michael Mayer, director of business development at American Express, Business Growth, Sometrics / American Expresss
Jim Greer, the founder of Kongregate
Lisa Hanson, managing partner and founder of Niko Partners
Dale Strang, CEO of Viximo
Nick Bhardwaj, vice president of customer acquisition and monetization, NaturalMotion
Dream Winokur, senior vice president of Digital Media and Business Development, Starz Digital Media
Karl Mehta, PlaySpan Founder and
Marc Rochman, founder and CEO, Openbucks
Laura Naviaux, senior vice president of worldwide sales and marketing, Sony Online Entertainment
Christian Peterson, vice president of the European Communities, CloudMade
Joachim Baage, Event Director, LA Games Conference
Chris Skaggs, Technical Director, Soma Games
Juan Reyes, CTO, BluFocus
Kyu Lee, President of Gamevil
Peter Shiao, founder, CEO, Orb Media Group
Michael CAI, vice president, video games, reading
Jay Moore, founder and CEO, Popzy
John Welch, president, Entertainment
Chris Petrovich, CEO of GameStop Digital Ventures
Anthony Jacobson, senior vice president of business development, Atari
Mike Vorhaus, President, Magid Advisors
Bill Wheaton, senior vice president and general manager of the media, Akamai
Ray Martin, president of the Academy of Interactive Arts and Sciences
Robert Nashak, executive vice president, Digital Entertainment, BBC Worldwide America
Chris Marlowe, editor of Digital Media Wire
Jordan Metzner, head of products and partnerships, Xsolla, USA, Inc.
Steve Klebe, head of business development of consumer payments Google
Mike Goslin, CEO, Rebel Entertainment
Chris Davis, vice president, brand sales, TrialPay,, Inc
Mary Ku, Director of Product Management, Digital Goods, PayPal
Joe Weber, president and chief executive officer, founder of Virtual Piggy, Inc
Margaret Wallace, CEO, Playmatics
Chris Petrovich, CEO of GameStop Digital Ventures
William Quigley, Managing Director, Clearstone Venture Partners
Maha Ibrahim, General Partner, Canaan Partners
Alex Su, Managing Director, California Technology Ventures
Eric Goldberg, Managing Director, Crossover Technologies
Marshall Jensen, Managing Partner, DMW hex
Dave Taylor, an independent producer of the game
width Salemnia founder and CEO, PlayWerks
Flint Dille, writer
Jessica Abroms, a designer of excellence, social network games
Phyllis Goh, chief strategist, The9
Greg Short, President and Chief Executive Officer EEDAR
Aaron
Kornblum, Senior Director for Security Policy, Interactive Entertainment Business, Microsoft
Guy Finley, director of the anti-piracy issues, CDSA
Marcus Gners. The director of “Business Development”, Stardoll
Umair Khan, Chairman and CEO of SecretBuilders
Manny Anekal, executive director of KIIP
Stewart Drexler, Board Advisor Tykoon
Michael Trigg, founder and CEO, Spitball, Entertainment, Inc
Kristafer Vale, CEO and lead designer, Winterkewl games, character TD, DreamWorks Animation
Jessica Abroms, best practices
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